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The Technomancer GAME REVIEW

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stars 2.5

DEVELOPER: Spiders
PUBLISHER: Focus Home Entertainment
RELEASE: Out Now
FORMAT(S): Xbox One, PS4, PC
RATING: PEGI 16
PRICE (RRP): £39.99

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No matter how hard you try, it’s impossible not to feel sorry for The Technomancer. Set on Mars and following on from the events of the yawn-inducing Mars: War Logs, The Technomancer wants to be a grand RPG, with you starring as young Zachariah, as he harnesses his technomancy skills to protect the Martian city of Ophir.

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It’s a potentially great story, with a strong narrative that is consistently let down by developer Spiders’ inability to tell it. Dreadful dialogue and characterisations spoil the dark tale of corporations vying for planetary control, but at various points you can make important choices about factions to support, and shape who you want Zach to become.

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Combat is a huge problem however, initially overwhelming thanks to three different styles of fighting and ridiculously unbalanced mechanics, and sluggish controls. Zach will frequently ignore controls for the sake of overly fancy animations, while the fighting itself is usually over quickly whether you win or lose: you can finish enemies off quickly and they can do you in fast as well. It’s a strange system that makes fights tense and urgent, but it forces you to spam and dodge, highlighting how shallow each fighting style truly is.

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Despite all this, and a drearily designed Mars, The Technomancer can be compelling despite itself. You’ll find yourself pushing through to find out more about the dystopian society and Zach’s story, but it never feels rewarding enough, and ultimately fails to live up to its initial promise.

 

Review by Martin Wharmby

Battle Royale? Hunger Games? Now it’s the Avengers’ turn

This December, Marvel will be releasing the Avenger’s Arena, a comic that has an oddly familiar theme if you’re a fan of The Hunger Games trilogy, or of the more dated Battle Royale manga and live action movie.

The premise: 16 super-emotional, super-human teenagers are dumped on a deserted island and told to fight it out – to the death – until only one remains.

“An all-new series! All-new cast! All-new ways to die! This is Avengers Arena NOW!”

The comic’s creators, Kevin Walker (Artist) and Dennis Hopeless (Writer) ensure that no character is ‘cannon fodder’, every character serves a purpose and brings something to the ultimate story. Of course a few characters will be killed off early, but the idea is that every character has a story to tell, and this links in with the greater picture.

A tip of the hat to the Battle Royale poster made by the Avengers with the same
black/white style drawings including 
several characters already ‘wiped out’ of the list.  

The Hunger Games and Battle Royale both conveyed the difficult stages of a young adults life, especially when in extreme situations, but how will angsty, confused, unsure-of-their-place-in-the-world teens that have superpowers fare in a the same kind of deadly situation? We can only hope to find out.

Cast Announced for Mass Effect Paragon Lost

Mass Effect: Paragon Lost is the prequel to the 3rd Mass Effect game and follows the early career of James Vega, Alliance Marine. Stationed at a small colony in a distant star system, Vega and his soldiers must protect the civilians from a ruthless invasion of aliens known as The Collectors, who are determined to capture the population for unknown, sinister purposes.

The cast list is as follows (in alphabetical order by actor):

Laura Bailey as Kamille
Bruce Carey as Admiral Hackett
Justin Cook as Brood
Jason Douglas as Archuk
Kara Edwards as Christine
Josh Grelle as Nicky
Todd Haberkorn as Milque
Vic Mignogna as Messner
Freddie Prinze Jr. as Lieutenant James Vega
Jād Saxton as April
Patrick Seitz as Captain David Anderson
Marc Swint as Mason
Eric Vale as Essex
Travis Willingham as Captain Toni

Script Writer: Henry Gillroy
ADR Director: Justin Cook

Watch the trailer for a sneak peek into the world of Lieutenant James Vega